These are a few rules that are often misunderstood and important under somewhat common circumstances.
Whether a player lands in the endzone or in the field depends on the first point or points of contact. All of all of the first points of contact must be in the region in question (i.e. all in the endzone to establish a score or all on the field to establish a valid catch). If the player, after establishing contact with the ground, proceeds to move out of the area in which he/she landed, that player must first move back into the field of play before continuing. Thus, if a player catches the disc inbounds and then his/her momentum carries the player into the endzone or out-of-bounds, that player must first move back to the last point at which he/she was on the field (and not in the endzone) before throwing. This disc need not be "checked" at this point.
A stall occurs when 10 (or in the indoor case, 7) is said by the marker and the disc is still in the possession of the thrower. The marker usually will say "stall" after the last number to establish that a stall had been committed, but thrower must throw the disc before the final number and not the word "stall." Conversely, the word "stall" may not be substituted for the final number in the count in order to establish a stall.
A stall count can only be started when the marker is within 3 meters of the thrower.
A pick is when any member of the defense cannot follow the person he/she is guarding due to interference by other players of the opposing team. It is the offensive player's responsibility to ensure that the defensive player can follow him/her. However, it is considered poor sportsmanship to call a pick if you (the defensive player) are not near the person you are guarding.
On a pick or any other foul, if the disc is in the air, the pass must be completed otherwise the result is a turnover. The same holds if the disc is thrown after a foul or pick is called. Thus, if team A throws the disc and a pick is called, play continues until the disc is caught. If team A fails to catch the disc, it is a turnover and the foul/pick is ignored. Otherwise, the disc is returned to the thrower and the foul or pick is resolved.
Please yell picks and fouls loud enough so that all can hear.
Substitutions may only be made between points. If an injury occurs and play stops, the team with the injured player may substitute for that player. If they do, the opposing team has the option of making one substitution. Since participation is important in this event, please remember that you cannot substitute except between points (or due to an injury).
crs last modified Jan 6, 1999