|Architectures and Idioms: Making Progress in Agent Design|
|Affiliation||MIT AI Lab|
paper addresses the problem of producing and maintaining progress in the
discipline of agent design. The proliferation of architectures and methodologies
is valuable for the ideas and experience brought to the field. Unfortunately,
these ideas can be difficult to harness because, on real projects, switching
between architectures and languages carries high cost. In this paper we
propose that this cost can be reduced if the research community takes the
responsibility to reexpress their innovations as idioms or extensions of
one or more of the current de facto standards. We describe as an
example the concept of a Basic Reactive Plan, an idiom that recurs in many
influential agent architectures, yet in others is difficult to express.
This proposal and example shed light on the relationship between the roles
of architectures, methodologies and toolkits in the design of agents.
2nd half: informal overview of evaluating and comparing architectures, including: 1) proof of concept in blocks-world and on a mobile robot, 2) statistical hypothesis testing in a simulated environment, and 3) analyzing trends in the complex agent literature.
|Location||545 Technology Square (aka "NE43")|
|Room||8th floor play room|