Papers: Cynthia Breazeal, A. Edsinger, P. Fitzpatrick, B. Scassellati. "Active Vision for Sociable Robots". To appear in IEEE Transactions on Man, Cybernetics, and Systems. 2001. cms.ps Cynthia Breazeal, "Affective interactions between humans and robots", To appear in the Sixth European Conference on Artificial Life (ECAL01). Prague, Czeh Republic, 2001. ecal.ps Cynthia Breazeal. "Emotive Qualities in Robot Speech", To appear in Proceedings of the 2001 IEEERSJ International Conference on Intelligent Robots and Systems (IROS01), Maui, HI, 2001. iros.ps Cynthia Breazeal. "Regulation and Entrainment in Human-Robot Interaction". To appear in the International Journal of Experimental Robotics. 2001. ijrr.ps Brian Scassellati. "Foundations for a Theory of Mind for a Humanoid Robot", Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, Cambridge, MA, PhD Thesis, June 2001. scassellati-phd.pdf Bryan Adams. "Learning Humanoid Arm Gestures", Working Notes - AAAI Spring Symposium Series: Learning Grounded Representations, Stanford, CA. March 26-28, 2001, pp. 1-3. learn_gest.ps learn_gest.pdf Brian Scassellati. "Discriminating Animate from Inanimate Visual Stimuli," to appear at the International Joint Conference on Artificial Intelligence, Seattle, Washington, August 2001. IJCAI-animacy.pdf Cynthia Breazeal and Brian Scassellati. "Challenges in Building Robots that Imitate People," in Kerstin Dautenhahn and Chrystopher Nehaniv, eds., Imitation in Animals and Artifacts, MIT Press, to appear, 2001. MITPress-Imitation.ps Brian Scassellati. "Investigating Models of Social Development Using a Humanoid Robot," in Barbara Webb and Thomas Consi, eds., Biorobotics, MIT Press, to appear, 2001. cogbio.ps cogbio.pdf Bryan Adams. "Meso: A Virtual Musculature for Humanoid Motor Control", Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, Master of Engineering Thesis, Cambridge, MA, September 2000. meso_thesis.ps meso_thesis.pdf Aaron Edsinger. "A Gestural Language for a Humanoid Robot", Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, Master's Thesis, Cambridge, MA, 2000. final.ps [7MB] final.pdf [4.6MB] Brian Scassellati. "Theory of Mind for a Humanoid Robot," First IEEE/RSJ International Conference on Humanoid Robotics, September, 2000. **Best Paper Award** Humanoids2000-tom.pdf Brian Scassellati. "Theory of mind... for a robot", presented at the American Association of Artificial Intelligence Fall Symposium on Social Cognition and Action, Cape Cod, Massachusetts, November, 2000. Scassellati-SIA.pdf Brian Scassellati. "Parallel social cognition?", presented at the American Association of Artificial Intelligence Fall Symposium on Parallel Cognition, Cape Cod, Massachusetts, November, 2000. Scassellati-PCS.pdf Presentations: Brian Scassellati. "Foundations for a Theory of Mind for a Humanoid Robot", Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, Cambridge, MA, PhD Thesis Defense, May 2001. ScazDefense Bryan Adams. "Learning Humanoid Arm Gestures", AAAI Spring Symposium Series: Learning Grounded Representations, Stanford, CA, March 26-28, 2001. aaaisss2001 Rodney Brooks. "Natural Tasking of Robots Based on Human Cues", DARPA Mobile Autonomous Robot Software '01 PI Meeting, San Diego, CA. March 22, 2001. Brooks010322 Brian Scassellati, Bryan Adams, Aaron Edsinger and Matthew Marjanovic. "Natural Tasking of Robots Based on Human Cues", DARPA Mobile Autonomous Robot Software '01 PI Meeting, San Diego, CA, Poster Presentation, March 22, 2001. March2001poster Paulina Varchavskaia. "Notes on Natural Language for Robots", MIT AI Lab, Humanoid Robotics Group, February 2001. paulina2001 Movies: A movie of Cog's new hand demonstrating various grapsing behaviors. The 2 degree of freedom hands utilize series elastic actuators and rapid prototyping technology. cog_hand_grasp.mov A movie of Cog's new force-control torso exhibiting virtual spring behavior. The ability to use virtual spring control on the torso allows for full body/arm integration and for safe human-robot interaction. cog_torso_spring.mov The videos show the attentional/control system of Lazlo (same kinematics as in COG's head). Visual processing uses color cues (detects brightly colored blobs and skin tone color), motion (optic flow and background subtraction), and binocular disparity (used to control vergence). Inertial (gyros based) image stabilization to external disturbances is also shown. Particular care has been devoted to the design of the controller to obtain smooth and continuous movements. lazlo-short.mov Movies from Scaz: hand-to-mouth.mov juggling.mov kristi-reaching.mov scaz-wave.mov