Slide 19 of 27
Given a rough reconstruction of a moving object, like a person, we can do lots of interesting things with that information. For example, we can build 3D models of people, complete with biomechanical information about how the limbs and joints move. This can be matched to the extracted 3D moving object and used to create a virtual representation of the moving person. This information could then be reconstructed from any viewpoint, letting us see the objects’ motions from arbitrary perspective.