agentland.games.boggle
Interface Boggle
- All Superinterfaces:
- Agent, Good, Managed, Remote, Spy
- All Known Subinterfaces:
- BoggleClient, BoggleServer, GuiBoggleClient, GuiBoggleServer
- All Known Implementing Classes:
- BoggleAgent
- public interface Boggle
- extends Managed
A Boggle
is the base interface for BoggleClient
s and BoggleServer
s. It defines all of the
functionality which the imlpementations of these subinterfaces must
support. All Boggle
objects have a notion of the current
board state and time left for each round. See the
BoggleClientAgent
for detailed specifications of these methods.
- See Also:
Managed
,
BoggleAgent
Methods inherited from interface agentland.util.Spy |
tell |
getBoard
public Board getBoard()
throws RemoteException
timeLeft
public int timeLeft()
throws RemoteException