agentland.games.boggle
Interface GuiBoggle

All Superinterfaces:
Agent, Good, Managed, Remote, Spy
All Known Subinterfaces:
GuiBoggleClient, GuiBoggleServer
All Known Implementing Classes:
GuiBoggleAgent

public interface GuiBoggle
extends Managed

This defines how the GUI representation of a Boggle should interact with the GuiManagerDaemon. The methods are specified in detail in the GuiBoggleAgent documentation.

See Also:
Managed, GuiBoggleAgent

Fields inherited from interface metaglue.Agent
ALIVE, DIED, NO_METAGLUE, NOT_RUNNING, STARTING
 
Method Summary
 AgentID getGMD()
           
 void show()
           
 
Methods inherited from interface agentland.resource.Managed
getNeed, replace, replace, resources, yank, yank
 
Methods inherited from interface agentland.util.Good
getHistory, getHistoryElement, resetHistory
 
Methods inherited from interface metaglue.Agent
addMonitor, alive, getAgentID, getMetaglueAgentID, shutdown, startup, whereAreYou
 
Methods inherited from interface agentland.util.Spy
tell
 

Method Detail

show

public void show()
          throws RemoteException

getGMD

public AgentID getGMD()
               throws RemoteException