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12. Interview Questionnaire

This appendix contains a standard set of questions and topics for discussion that guided the interviews with exhibit designers and developers.

Interview Questions for Exhibit Designers

1.
The Designer and the Design Process
(a)
How did you become an exhibit designer?
(b)
What educational background do you have? Training? Apprenticeship? Professional experience?
(c)
What do you use to help you design (blueprints, storyboards, simulations, mock-ups/models?)
(d)
What resources are available to help designers (textbooks, manuals, organizations)?
(e)
How does the design process begin?
(f)
What kinds of documentation are kept during design?
(g)
What other exhibits have you designed? What other work do you do besides exhibit design?
2.
Designing
(a)
How did you begin even to approach the design of the exhibit?
(b)
What decisions were made first, and what was left until later?
(c)
What were your design goals for the exhibit?
(d)
Did you have constraints on space? A space budget? Fixed rooms?
(e)
Who decided what was included and what was left out?
(f)
Did you collaborate with other designers?
(g)
Did you consult curators? Historians? Others?
(h)
Did you study other exhibits? Have you designed similar exhibits in the past?
(i)
Did you do any background research?
3.
The Exhibit and its Viewers
(a)
Who were you desiging it for?
(b)
Did you think in terms of ``telling a story'' as a viewer proceeded through?
(c)
What experience is a viewer supposed to have in the exhibit?
(d)
What elements were to be emphasized? How did you decide how much space each element received?
(e)
What was a viewer to take away, or remember most, from the exhibit?
(f)
How did you keep people from getting lost?
(g)
What were the roles of annotative elements in the exhibit (signs, banners, maps)?
(h)
Did you think about how long people might spend at different parts of the exhibit? How they move about within the exhibit space?
(i)
Why did you order the rooms in a particular way?
(j)
Within a smaller region (a room, a wall) why did you arrange things in a particular way? Specifically...
(k)
Did the interaction between the many media types represented in the exhibit influence your design?
4.
Evaluation and Design Alternatives
(a)
What were the best aspects of the exhibit? What worked really well?
(b)
What do you wish you could have done, but couldn't because of time, money, space, etc.?
(c)
What if you had another floor? A larger space? More items?
(d)
Did you have to leave anything out?
(e)
What didn't work so well? Would you have done anything differently, if doing it over again?


next up previous contents
Next: 13. Museum Locations Up: Designing Navigable Information Spaces Previous: 11. Catalog of the
Mark A. Foltz ($address_data[1]